

Or could safely use the Rest feature in some pretty tough areas. It usually wasn't until mid to late game where I'd have more food than I needed to stay alive allowing me to run back to prevouis floors to hunt for trainers, magic tables, or left behind fountains. I'd even go so far to let the starvation damage take me down to half health before using one typically when safely wandering around to explore the floor or get loot. While it is tempting to use it as a quick heal option, it is best left alone until one is absolutely starving, or it is eat or die. I don't know how things are rebalanced from the web version to the Steam version, but in the web version food could still be pretty tight early on. Thanks, enjoying this a lot and would like to get to the bottom of this!ĮDIT: Also wanted to state I don't use the rest feature, since I think I noticed it takes 3 food. I'm loving the game, but I have never had so much trouble with hunger before in a rogues (I do like it is an actual concern and not just a silly nuisance feature).Īnyone else experiencing this? It just seems way to random? A friend said he hasn't even realized the hunger and says he hasn't ended up dying from it.

I try to find a bunch of enemies so I can also use it for healing at the same time. I've learned to save the food until my hunger literally hits 0, since it fills it up. Only 1 game did I manage to rack up 3 pieces of meat and I had an awesome lightening cleave weapon, lots of armor, and I hit a fire pot, realized they were bombs, healed up from 2 health, and instinctively hit the next one a few tiles up like an idiot and died! lol But out of the 8 games I've played, 6 of them have been death by hunger. Original list by Jon Mundy, updated by PG staff.I have no idea if I'm just getting extremely unlucky or what. Oh, and you should also check the splendid list of best RPGs for iOS!ĭon't see your own personal favourite iOS roguelike or roguelite listed here? Let us know in the comments below. We've rounded up 25 of our favourites in the following feature. Needless to say, there are loads of roguelikes and roguelites on iOS. These distinctive elements, which create both challenge and replayability, are everywhere you look, from big-budget console games to humble indie efforts. There have been plenty of games that fit this description over the past four decades, but the roguelike and roguelite genre has really experienced a massive resurgence in recent years. When a game copies some of those elements (typically permadeath and random levels) it's sometimes described as roguelite because.

When a modern game follows all of these elements, it's described as roguelike, because it's like Rogue.

Rather, it's a reference to the classic 1980 video game Rogue, which added permadeath (one strike and you're out) and randomly generated levels to its turn-based dungeon-crawling gameplay. No, it doesn't mean being a bit of a scoundrel - or indeed, not much of one. But you might not know what that means, exactly. You've doubtless seen the descriptions 'roguelike' and 'roguelite' bandied around a lot in recent years. If you love playing hard games, where your actions and sometimes random encounters can have dire consequences, this list of best roguelike games for iOS is a blessing for you.
